About this site: I'm an amateur level designer and this is my site showcasing my work. Follow the links above for more info.
PLR Nightfall Team Fortress 2 Source Engine 2009
- Description:
A 3-stage Payload Race map developed over a period of 6 months. This was my entry into TF2Maps 3rd annual contest and consequently won the contest!
- Download: Available soon
- Links: Video Timelapse
Arena & KOTH Lighthouse Team Fortress 2 Source Engine 2009
- Description:
An arena/king of the hill map for Team Fortress 2 set on a remote island with a lighthouse serving as both the central focal point and the middle capture point.
It has been well recieved by the TF2 community especially among those that play arena regularly. CriticalTF2 named it as one of the most promising upcoming custom maps of January 2009 and it was an Interloper's spotlight from March through to July of the same year. Recently it was released as a part of the 'Big King' map pack.
- Download: King of the Hill | Arena
- Links: Making Of | Video Flythrough
Paradigm Decay Half-Life 2 Episode Two Mod Source Engine 2009
- Description:
Paradigm Decay is the first episode of a story-arc spanning a total of 3 episodes. For Paradigm Decay I designed, scripted, and optimised 3 levels as well as editing existing textures and models provided with HL2 to fit into the Siberian environment.
Unfortunately it will never see the light of day...
