The level design portfolio of...

Aaron Garcha

Feeling the force…

Posted: January 21, 2010

Recently (last month, in fact) I won the TF2Maps.net Annual Contest #3 which was rather nice because I received a new fangled controller that is the Novint Falcon – essentially a Portal-esque device with 3 motorised arms that can push and pull your hand with alarming amounts of force. Thanks to Valve, it’s fully supported in TF2 so you can feel a Jarate jar leaving your virtual hand, the rumble of a spinning minigun, and the low warm hum of the medigun as it heals patients. It’s quite a visceral experience that makes the whole game feel all new and shiny and I shall definitely write more about it once I’ve become more at comfort with it.

When one contest ends, another was sure to begin but I didn’t think it would be so soon as now there is a new contest at TF2Maps.net – the 4th annual contest in fact – that covers ‘Competitive’ CTF. Initially I wasn’t going to enter (I despise CTF with a passion) but then this happened…

Take the intel from the middle and plant it in the enemies base. No more 2fort shenanigans here. (Hopefully).